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Autodesk MAYA11-A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Materials / Shading | - Identify specular shading attributes - Apply 2D textures |
| Topic 2: UI / Scene Management | - Understand the purpose and benefits of freezing transformation data - Display Safe Frames - Configure the viewport and use ViewCube navigation |
| Topic 3: Scripting | - Add syntax to a script |
| Topic 4: Animation | - Edit animation curves using the Graph Editor - Constrain an object to a path |
| Topic 5: Scene Assembly / Pipeline Integration | - Import files while preserving scene data - Improve scene organization using Search and Rename operations |
| Topic 6: Effects | - Identify OpticalFX attributes |
| Topic 7: Rigging / Setup | - Describe options for using the Blend Shape deformer - Identify options for editing Rigid Skin - Identify options for editing Smooth Skin |
| Topic 8: Lighting | - Describe focus attributes and lighting components - Use Look Through Selected for lighting placement |
| Topic 9: Compositing | - Composite multiple layers together |
| Topic 10: Rendering | - Identify rendering settings changed by the NTSC preset - Describe Render Preview functionality within IPR - Describe Raytrace and Scanline quality settings |
| Topic 11: Cameras | - Identify controls for transforming the camera - Explain Near and Far Clip Plane for cameras |
| Topic 12: Dynamics / Simulation | - Control soft body simulation - Describe soft body behavior |
| Topic 13: Modeling | - Identify Boolean operation types - Identify the typical workflow for subdivision surface modeling |



